The Most OP Fleet in Infinite Space History?.Confessions of an Automationeer, Part 145: Double.Confessions of an Automationeer, Part 146: Dream R. The reason I am mentioning this is that it is theoretically possible to acquire multiple examples of any of the high-end items described here - something that did not happen in this playthrough, although my fleet still performed very well regardless, thanks to skillful micro-management during combat. Finally, although I could not equip any of my capital ships with a Graviton Implosion Drive (the fastest interstellar drive for traveling through normal space) on this playthrough (due to the item not spawning at all at the start of this particular game), I would have fitted one to each and every one of my capital ships had I been able to do so - and for good measure, bought at least one additional Nebular Ramjet Drive (the fastest drive in a nebula) whenever I had to travel through a nebula. Also, if I had been able to acquire a Signature Projector, I would have used that instead of a Hyperwave Tele-Scrambler, and as we have seen previously, any ship fitted with the Projector would be even better protected against incoming missiles. On top of that, given that any ship would receive a huge boost to speed and maneuverability (during combat, not outside of it) when fitted with a Reactionless Thruster, I would have installed it on more than one my capital ships had I been able to acquire multiple examples of them - I would have done the same for the Temporal Flux Shield. Also, as the only ship in this fleet to be fitted with a Nebular Ramjet Drive (the best interstellar drive for traveling through nebulae), it could cut through nebulae more easily than my other capital ships, all of which had Ion Flux Warp Drives, which are great for traveling through open space (they are second only to the Graviton Implosion Drive in this regard) but, like most other drives, cannot function at all in a nebula. Due to its small size, it didn't have as much armor (or as many equipment slots) as the other capital ships in this fleet, but its battery of Proton Blasters made it much more effective at short- and medium-range engagements, even without a Sardion Optimizer, as fitted to the other capital ships in this fleet (instead having a less effective, but more readily available, Eidetic Matrix Bubble). I did not trade it in for a larger Calatian capital ship, since I wanted to preserve its low profile, along with its high speed and agility however, I eventually upgraded it with four Proton Blasters (the best weapon that can fit into a small hardpoint - the other three capital ships in my fleet only had one each of these weapons) for unrivaled point-defense abilities. The last of the four capital ships was the Thunderbucket, a Calatian destroyer. In particular, its Nova Cannon could (and did) deliver enough damage to cripple or destroy most other ships with a single direct hit, although I needed several hits to take down the Kawangi, given its unrivaled defenses. The resulting ship was utterly overpowered in combat - so much so that I refused to use anything else in battle. However, by the end of the game, I had fitted some of the most advanced technology the game had to offer, including a Nova Cannon (which I created from a Timeless Bauble I found at a random star system), a Sardion Optimizer (which I purchased at the Urluquai home system), a Plasma Coil Cloaker (again, purchased from the Urluquai), a Temporal Flux Shield (for maximum durability and guaranteed resistance to supernova explosions) and a Reactionless Thruster (the most expensive thruster in the game, but provides unrivaled thrust, speed and agility in combat when installed). I used it in every battle during the playthrough, including the encounters with the Yellow Kawangi (yes, I fought against them more than once this time around, thanks to my exploitation of the Multi Kawangi bug explained elsewhere in this blog). Over the course of the game, my starting capital ship (a Terran corvette) proved to be the workhorse of the fleet, as far as combat was concerned.
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